Car Crash
Final game project for a game development course I'm taking.
I need to follow a couple more lessons, but I already started thinking about what game I want to build.
For the final stretch of the course, I'll be keeping a devlog.
“Car Crash” is a little nod to one of the first games I ever made back in the ‘90s. Picture this: you’re driving a car represented by a #
, trying to stay within the road’s borders marked by !
. Those borders would zigzag randomly, and you had to swerve to stay on track.
Fast forward to now, it’s shaping up to be an endless scroller where you’re behind the wheel, dodging obstacles left and right. I’m using the SimpleTown assets from Synthy Studios.
Updated | 12 days ago |
Status | In development |
Platforms | HTML5 |
Author | Sorskoot |
Genre | Action, Racing |
Made with | Unity |
Tags | 3D, Arcade, Fast-Paced, Low-poly, Top-Down, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Development log
- Car Crash - Devlog #450 days ago
- Car Crash - Devlog #361 days ago
- Car Crash - Devlog #268 days ago
- Car Crash - Devlog #169 days ago
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